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U14 Pathway Female

U14 Pathway Female

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Welcome to the U14s WRU Pathway Laws page

Please be advised that the laws on this page are WRU Pathway Laws which are variations of some of the World Rugby Laws. If a Law is not outlined on this page please refer to the full World Rugby Laws HERE.

Please note that Pathway Laws do change so please check back regularly.

In addition to the Pathway Laws please find below the 'Recommended Pathway Laws' which is an alternative approach to allow for a graduated journey into the full game.  

Please download the 'Return to Contact' booklet HERE


Age: Under 14 as on the first of September at the start of the season.

Ball Size: Size four.

Coach Qualification: WRU UKCC Level one (Click HERE to book on to a course).

Referee Qualification: WRU Level one Award (Click HERE to book on to a course).

Pitch: Full pitch

Period of Play: 

Two halves each of up to 30 minutes playing time – no extra time.


In an eight person scrum the formation must be 3-4-1, with the single player (normally the Number eight) shoving on the two locks. The locks must pack with their heads on either side of the hooker.

Exception: A team must have fewer than eight players in its scrum when either the team cannot field a complete team, or a player is sent off for Foul Play, or a player leaves the field because of injury. Even allowing for this exception, each team must always have at least five players in a scrum.

If a team is incomplete, the scrum formation must be as follows:

  • If a team is without one player, then both teams must use a 3-4 formation (i.e. no No.eight).
  • If a team is without two players, then both teams must use a 3-2-1 formation (i.e. no flankers).
  • If a team is without three players, then both teams must use a 3-2 formation (i.e. only front rows and locks).
  • When a normal scrum takes place, the players in the three front row positions and the two lock positions must have been suitably trained for these positions.

If a team cannot field such suitably trained players because:

  • Either they are not available, or a player in one of those five positions is injured or has been sent off for Foul Play and no suitably trained replacement is available, then the referee must order uncontested scrums.
  • All games can start with non contested scrums and the teams can maintain their full compliment of substitutes.
  • In an uncontested scrum, the teams do not compete for the ball. The team putting in the ball must win it. Neither team is allowed to push the other team away from the mark.

Front rows coming together: 

Each prop touches the opponent’s upper arm and then pauses before the front rows meet. The sequence should be: crouch, bind, set.

Scrum Laws:

  • No wheeling. A team must not intentionally wheel a scrum. Penalty: free kick
  • If a wheel reaches 45 degrees, the referee must stop play. If the wheel is unintentional, the referee orders another scrum at the place where the scrum is stopped
  • WRU ruling, the ball is put in by the team that previously put it in
  • Maximum 1.5 metres push. A team in the scrum must not push the scrum more than 1.5 metres towards their opponents’ goal line. Penalty: free kick
  • Ball must be released from scrum. A player must not intentionally keep the ball in the scrum once the player’s team has heeled the ball and controls it at the base of the scrum. Penalty: free kick
  • All scrums must follow the World Rugby process of crouch, bind and set
  • Both hookers may strike for the ball
  • Both scrummages must be 3-4-1 formation
  • The number eight can pick up the ball from the scrum


U14s Recommended Pathway 

Below outlines the recommended pathway for the Under 14’s age group as an alternative to the pathway laws above. This stage sees an increase in pitch and team size. Further allowing the development of spatial awareness whilst starting to focus on key areas of the game. 


  • Continue to provide a positive experience for all
  • Promote a running with ball in hand
  • Start to focus on key areas at the scrum and lineout



AGE: Under the age of 14 as on the first of September at the start of the season.

TEAM SIZE: 10 a side.

PERIODS OF PLAY: 25 minute halves.

PLAYING AREA: Full width with the 22m line as the tryline.




  • Out of Hand permitted anywhere on field
  • The non scoring team to re-start with a drop kick. Kicking is allowed anywhere on the field


  • Teams can kick at goal after a try from in front of the posts where the ball is placed
  • Any try scored outside the 15m line can be moved to the 15m line closest to the try

Penalty Kick:

  • For Touch in own half. No option for posts 

Free Kick: 

  • Tap and pass in any area of the field

Kick Off: 

  • Drop kick


  • 4 player, Uncontested lift throwing team must win the ball
  • Minimum numbers of 3 in the lineout, uncontested lift, no catch and drive. 
  • Penalty: Penalty kick to the non offending team.
  • The ball must enter the lineout above head height.

  • If the ball is knocked on the opposition will have the choice of a lineout or scrum
  • The ball must be passed from the lineout

  • No shortened lineouts

  • The lineout ends according to World Rugby laws


  • All scrums must follow the World Rugby process, crouch, bind, set
  • Scrums are contested with a 0.5m (1 step) push permitted
  • Both Hookers can strike. Attacking hooker must strike as per World Rugby Laws, 0.5 push (1 step)  is permitted. It is essential that coaches look at the development of body profile
  • Both scrummages must have 5 in the scrum. Where numbers are increased to 12 the number in the scrum will be 6. At all times numbers must be matched down to a minimum of 3
  • The Ball needs to be thrown in according to World Rugby Law

Scrum Half:

  • The offside line for the scrum half at a scrum is the midline of the scrummage
  • The scrum half may pass or run from the scrum.


Hand Off:

  • A hand off to the chest is permitted
  • There will be no hand off to the face



Minimum Level one. Level two Coach Award recommended


WRU Level 1